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 Ideas for Kingdom 2

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Adam
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PostSubject: Ideas for Kingdom 2   Mon Mar 28, 2011 12:28 am

Just some suggestions:

* I reckon we should make 'Kingdom 2' the Evil / Dark / Chaos Kingdom
* Should be made of primarily darker coloured materials (Obsidion (#49) and Redstone (#87) etc)
* Should have a major (capital city) and a few villages
* Should be primarily 'dungeon' stone (#48) and lava (#10)

Name Suggestions:

Ravenrest / Darkholme / Shadowood / Daemonogar / Grimwald / Hollowmoor / Blackshade / Murdercrest

Community Suggestions:

1x Capital City
1x Village at the bottom of a quarry
2x Inland Towns
1x Subterrainan Village
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velvetkloud
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PostSubject: Re: Ideas for Kingdom 2   Mon Mar 28, 2011 5:01 pm

I agree with the colouring but one thing to remember is that obsidian is one of the strongest blocks in the game so may present an unfair advantage.

I also think we should try to think of something a little different than the usual fantasy stereotypes of being underground and whatnot. Just to make it stand out a little. I have some ideas that are floating around which i will put in the storyline bit.
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Adam
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PostSubject: Re: Ideas for Kingdom 2   Mon Mar 28, 2011 7:31 pm

Nom nom

*eats the ideas*

OK, so just to clarify you're handling Kindom 2's construction, and I'm doing Kingdom 1? We can help each other out of course (with the building bits) but I think we should chose the name of our chosen faction Smile
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velvetkloud
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PostSubject: Re: Ideas for Kingdom 2   Mon Mar 28, 2011 9:32 pm

I reckon so. For one we may want to devise secret passages that the other is not to know of!
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